User Manual


3D models and animations are imported into PlayCanvas by uploading scene files from a 3D modeling application such as Blender, 3D Studio Max or Maya.

PlayCanvas supports a wide variety of formats, such as FBX, COLLADA and obj. We recommend using the FBX format for best results.

Uploading one of these files will create a Source Asset of type 'scene' and will produce a Target Asset of type 'model'. You will use the target 'model' in your game.

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