TextureParser
Summary
Methods
load | Load the texture from the remote URL. |
open | Convert raw resource data into a resource instance. |
Details
Constructor
TextureParser()
Interface to a texture parser. Implementations of this interface handle the loading and opening of texture assets.
Methods
load(url, callback, [asset])
Load the texture from the remote URL. When loaded (or failed), use the callback to return an the raw resource data (or error).
Parameters
url | object | The URL of the resource to load. |
url.load | string | The URL to use for loading the resource. |
url.original | string | The original URL useful for identifying the resource type. |
callback | ResourceHandlerCallback | The callback used when the resource is loaded or an error occurs. |
asset | Asset | Optional asset that is passed by ResourceLoader. |
open(url, data, device)
Convert raw resource data into a resource instance. E.g. Take 3D model format JSON and return a Model.
Parameters
url | string | The URL of the resource to open. |
data | * | The raw resource data passed by callback from ResourceHandler#load. |
device | GraphicsDevice | The graphics device. |
Returns
TextureThe parsed resource data.