API Reference

Class List

SpriteHandler

Resource handler used for loading Sprite resources.

Summary

Properties

handlerType

Type of the resource the handler handles.

Methods

load

Load a resource from a remote URL.

open

Convert raw resource data into a resource instance.

Details

Properties

stringhandlerType

Type of the resource the handler handles.

Methods

load(url, callback, [asset])

Load a resource from a remote URL. When loaded (or failed), use the callback to return an the raw resource data (or error).

Parameters

urlstring, object

Either the URL of the resource to load or a structure containing the load and original URL.

url.loadstring

The URL to be used for loading the resource.

url.originalstring

The original URL to be used for identifying the resource format. This is necessary when loading, for example from blob.

callbackResourceHandlerCallback

The callback used when the resource is loaded or an error occurs.

assetAsset

Optional asset that is passed by ResourceLoader.

open(url, data, [asset])

Convert raw resource data into a resource instance. E.g. Take 3D model format JSON and return a Model.

Parameters

urlstring

The URL of the resource to open.

data*

The raw resource data passed by callback from ResourceHandler#load.

assetAsset

Optional asset that is passed by ResourceLoader.

Returns

*

The parsed resource data.