Animation
An animation is a sequence of keyframe arrays which map to the nodes of a skeletal hierarchy. It controls how the nodes of the hierarchy are transformed over time.
Summary
Properties
duration | Duration of the animation in seconds. |
name | Human-readable name of the animation. |
nodes | A read-only property to get array of animation nodes. |
Methods
addNode | Adds a node to the internal nodes array. |
getNode | Gets a Node by name. |
Details
Constructor
Animation()
Create a new Animation instance.