API Reference

Class List

LayerComposition

Extends: EventHandler

Layer Composition is a collection of Layer that is fed to Scene#layers to define rendering order.

Summary

Properties

cameras

A read-only array of CameraComponent that can be used during rendering.

layerList

A read-only array of Layer sorted in the order they will be rendered.

subLayerEnabled

A read-only array of boolean values, matching LayerComposition#layerList.

Methods

getLayerById

Finds a layer inside this composition by its ID.

getLayerByName

Finds a layer inside this composition by its name.

getOpaqueIndex

Gets index of the opaque part of the supplied layer in the LayerComposition#layerList.

getTransparentIndex

Gets index of the semi-transparent part of the supplied layer in the LayerComposition#layerList.

insert

Inserts a layer (both opaque and semi-transparent parts) at the chosen index in the LayerComposition#layerList.

insertOpaque

Inserts an opaque part of the layer (non semi-transparent mesh instances) at the chosen index in the LayerComposition#layerList.

insertTransparent

Inserts a semi-transparent part of the layer at the chosen index in the LayerComposition#layerList.

push

Adds a layer (both opaque and semi-transparent parts) to the end of the LayerComposition#layerList.

pushOpaque

Adds part of the layer with opaque (non semi-transparent) objects to the end of the LayerComposition#layerList.

pushTransparent

Adds part of the layer with semi-transparent objects to the end of the LayerComposition#layerList.

remove

Removes a layer (both opaque and semi-transparent parts) from LayerComposition#layerList.

removeOpaque

Removes an opaque part of the layer (non semi-transparent mesh instances) from LayerComposition#layerList.

removeTransparent

Removes a transparent part of the layer from LayerComposition#layerList.

Inherited

Methods

fire

Fire an event, all additional arguments are passed on to the event listener.

hasEvent

Test if there are any handlers bound to an event name.

off

Detach an event handler from an event.

on

Attach an event handler to an event.

once

Attach an event handler to an event.

Details

Constructor

LayerComposition([name])

Create a new layer composition.

Parameters

namestring

Optional non-unique name of the layer composition. Defaults to "Untitled" if not specified.

Properties

CameraComponent[]cameras

A read-only array of CameraComponent that can be used during rendering. e.g. Inside Layer#onPreCull, Layer#onPostCull, Layer#onPreRender, Layer#onPostRender.

Layer[]layerList

A read-only array of Layer sorted in the order they will be rendered.

boolean[]subLayerEnabled

A read-only array of boolean values, matching LayerComposition#layerList. True means the layer is rendered, false means it's skipped.

Methods

getLayerById(id)

Finds a layer inside this composition by its ID. Null is returned, if nothing is found.

Parameters

idnumber

An ID of the layer to find.

Returns

Layer, null

The layer corresponding to the specified ID. Returns null if layer is not found.

getLayerByName(name)

Finds a layer inside this composition by its name. Null is returned, if nothing is found.

Parameters

namestring

The name of the layer to find.

Returns

Layer, null

The layer corresponding to the specified name. Returns null if layer is not found.

getOpaqueIndex(layer)

Gets index of the opaque part of the supplied layer in the LayerComposition#layerList.

Parameters

layerLayer

A Layer to find index of.

Returns

number

The index of the opaque part of the specified layer.

getTransparentIndex(layer)

Gets index of the semi-transparent part of the supplied layer in the LayerComposition#layerList.

Parameters

layerLayer

A Layer to find index of.

Returns

number

The index of the semi-transparent part of the specified layer.

insert(layer, index)

Inserts a layer (both opaque and semi-transparent parts) at the chosen index in the LayerComposition#layerList.

Parameters

layerLayer

A Layer to add.

indexnumber

Insertion position.

insertOpaque(layer, index)

Inserts an opaque part of the layer (non semi-transparent mesh instances) at the chosen index in the LayerComposition#layerList.

Parameters

layerLayer

A Layer to add.

indexnumber

Insertion position.

insertTransparent(layer, index)

Inserts a semi-transparent part of the layer at the chosen index in the LayerComposition#layerList.

Parameters

layerLayer

A Layer to add.

indexnumber

Insertion position.

push(layer)

Adds a layer (both opaque and semi-transparent parts) to the end of the LayerComposition#layerList.

Parameters

layerLayer

A Layer to add.

pushOpaque(layer)

Adds part of the layer with opaque (non semi-transparent) objects to the end of the LayerComposition#layerList.

Parameters

layerLayer

A Layer to add.

pushTransparent(layer)

Adds part of the layer with semi-transparent objects to the end of the LayerComposition#layerList.

Parameters

layerLayer

A Layer to add.

remove(layer)

Removes a layer (both opaque and semi-transparent parts) from LayerComposition#layerList.

Parameters

layerLayer

A Layer to remove.

removeOpaque(layer)

Removes an opaque part of the layer (non semi-transparent mesh instances) from LayerComposition#layerList.

Parameters

layerLayer

A Layer to remove.

removeTransparent(layer)

Removes a transparent part of the layer from LayerComposition#layerList.

Parameters

layerLayer

A Layer to remove.

Inherited

Methods

fire(name, [arg1], [arg2], [arg3], [arg4], [arg5], [arg6], [arg7], [arg8])

Fire an event, all additional arguments are passed on to the event listener.

obj.fire('test', 'This is the message');

Parameters

namestring

Name of event to fire.

arg1*

First argument that is passed to the event handler.

arg2*

Second argument that is passed to the event handler.

arg3*

Third argument that is passed to the event handler.

arg4*

Fourth argument that is passed to the event handler.

arg5*

Fifth argument that is passed to the event handler.

arg6*

Sixth argument that is passed to the event handler.

arg7*

Seventh argument that is passed to the event handler.

arg8*

Eighth argument that is passed to the event handler.

Returns

EventHandler

Self for chaining.

hasEvent(name)

Test if there are any handlers bound to an event name.

obj.on('test', function () { }); // bind an event to 'test'
obj.hasEvent('test'); // returns true
obj.hasEvent('hello'); // returns false

Parameters

namestring

The name of the event to test.

Returns

boolean

True if the object has handlers bound to the specified event name.

off([name], [callback], [scope])

Detach an event handler from an event. If callback is not provided then all callbacks are unbound from the event, if scope is not provided then all events with the callback will be unbound.

const handler = function () {
};
obj.on('test', handler);

obj.off(); // Removes all events
obj.off('test'); // Removes all events called 'test'
obj.off('test', handler); // Removes all handler functions, called 'test'
obj.off('test', handler, this); // Removes all handler functions, called 'test' with scope this

Parameters

namestring

Name of the event to unbind.

callbackHandleEventCallback

Function to be unbound.

scopeobject

Scope that was used as the this when the event is fired.

Returns

EventHandler

Self for chaining.

on(name, callback, [scope])

Attach an event handler to an event.

obj.on('test', function (a, b) {
    console.log(a + b);
});
obj.fire('test', 1, 2); // prints 3 to the console
const evt = obj.on('test', function (a, b) {
    console.log(a + b);
});
// some time later
evt.off();

Parameters

namestring

Name of the event to bind the callback to.

callbackHandleEventCallback

Function that is called when event is fired. Note the callback is limited to 8 arguments.

scopeobject

Object to use as 'this' when the event is fired, defaults to current this.

Returns

EventHandle

Can be used for removing event in the future.

once(name, callback, [scope])

Attach an event handler to an event. This handler will be removed after being fired once.

obj.once('test', function (a, b) {
    console.log(a + b);
});
obj.fire('test', 1, 2); // prints 3 to the console
obj.fire('test', 1, 2); // not going to get handled

Parameters

namestring

Name of the event to bind the callback to.

callbackHandleEventCallback

Function that is called when event is fired. Note the callback is limited to 8 arguments.

scopeobject

Object to use as 'this' when the event is fired, defaults to current this.

Returns

EventHandle
  • can be used for removing event in the future.